🎰 The 5-Count Method - Selecting Shooters To Bet on At Craps

Most Liked Casino Bonuses in the last 7 days πŸ–

Filter:
Sort:
T7766547
Bonus:
Free Spins
Players:
All
WR:
30 xB
Max cash out:
$ 500

BACK Golden Touch Craps. The Five Count. Insider's Club. Get 2 Free Books and all the latest updates and events from GTC, including information on current​.


Enjoy!
5 count discussed in Craps/Gambling at Wizard of Vegas - Page 3
Valid for casinos
Visits
Likes
Dislikes
Comments
golden touch craps 5 count

T7766547
Bonus:
Free Spins
Players:
All
WR:
30 xB
Max cash out:
$ 500

As we say in Golden Touch Craps (hereafter referred to as GTC), β€œWinning is the we will show how the 5-Count actually can change the nature of craps into a.


Enjoy!
Valid for casinos
Visits
Likes
Dislikes
Comments
golden touch craps 5 count

T7766547
Bonus:
Free Spins
Players:
All
WR:
30 xB
Max cash out:
$ 500

The 5-count is devastatingly simple yet it accomplishes what no method or system in craps has ever accomplished: it automatically eliminates in.


Enjoy!
Valid for casinos
Visits
Likes
Dislikes
Comments
golden touch craps 5 count

T7766547
Bonus:
Free Spins
Players:
All
WR:
30 xB
Max cash out:
$ 500

Want a book where it's a giant pat me on the back I'm with golden touch craps this His "5-count" however, is useful to me, even though I'm also not sure if it is.


Enjoy!
Valid for casinos
Visits
Likes
Dislikes
Comments
golden touch craps 5 count

πŸ’°

Software - MORE
T7766547
Bonus:
Free Spins
Players:
All
WR:
30 xB
Max cash out:
$ 500

Golden Touch Craps - - Rated 5 based on 2 Reviews "Best instruction in the business, but you have to practice. As Dom and the crew 1nazhdy.rut pra ".


Enjoy!
Valid for casinos
Visits
Likes
Dislikes
Comments
golden touch craps 5 count

πŸ’°

Software - MORE
T7766547
Bonus:
Free Spins
Players:
All
WR:
30 xB
Max cash out:
$ 500

Golden Touch Craps - - Rated 5 based on 2 Reviews "Best instruction in the Craps - the 5-count method explained by Frank Scoblete, the best-selling.


Enjoy!
Valid for casinos
Visits
Likes
Dislikes
Comments
golden touch craps 5 count

πŸ’°

Software - MORE
T7766547
Bonus:
Free Spins
Players:
All
WR:
30 xB
Max cash out:
$ 500

Golden Touch Craps - - Rated 5 based on 2 Reviews "Best instruction in the business, but you have to practice. As Dom and the crew 1nazhdy.rut pra ".


Enjoy!
Valid for casinos
Visits
Likes
Dislikes
Comments
golden touch craps 5 count

πŸ’°

Software - MORE
T7766547
Bonus:
Free Spins
Players:
All
WR:
30 xB
Max cash out:
$ 500

You'll get to read what the Golden Touch Craps dice control instructors have to How to use the Captain's 5-Count; The proper bet spreading techniques; How.


Enjoy!
Valid for casinos
Visits
Likes
Dislikes
Comments
golden touch craps 5 count

πŸ’°

Software - MORE
T7766547
Bonus:
Free Spins
Players:
All
WR:
30 xB
Max cash out:
$ 500

The goal of the 5-count system is to minimize you from horrendous losses control, Golden Touch Craps (1nazhdy.ru).


Enjoy!
Valid for casinos
Visits
Likes
Dislikes
Comments
golden touch craps 5 count

πŸ’°

Software - MORE
T7766547
Bonus:
Free Spins
Players:
All
WR:
30 xB
Max cash out:
$ 500

The goal of the 5-count system is to minimize you from horrendous losses control, Golden Touch Craps (1nazhdy.ru).


Enjoy!
Valid for casinos
Visits
Likes
Dislikes
Comments
golden touch craps 5 count

As we can see, the 5-Counter only faces a monetary disadvantage in casinos that rate the game as having a 1. But now, I can safely say that the proof of the Captains 5-Counts efficacy is in and it is incontrovertible. As in the first simulation above, the odds are always working. He simulated 10 players Player 1 through Player 10 with Player 1 being the player whose statistics are reported. Where are the computer simulations? Still, how much proof is that in the scheme of things? Players Theoretical Loss: 3 percent of all money wagered; comps are 30 percent of theoretical loss. If you say that you would rather be the Bet-All player, you should not be at a craps table but on a psychiatrists coach! Players Theoretical Loss: 3 percent of all money wagered; comps are 40 percent of theoretical loss. So they look for other shooter qualification criteria that get them in the action sooner. The results:. This time Player 1 was on Player 10 a total of 12,, times while on Player 9 a total of 10,, times. In blackjack, for example, computer simulations of million hands are de riguer for determining the efficacy of this or that move with a given hand vs. Again, factor in comps and the monetary edge is impressive. If you have a question about casino math, Catlins is the first number a casino calls. Player 1 bet on Player 10 5,, times and on Player 9 5,, times. The 5-Count dice-controller is wagering approximately half as much money but winning an incredible amount more! Random SRR is 1 to 6. What if youre the controlled shooter? Recent research and computer simulations done by Dr. Contrast this with the 5-Counter who is a dice controller. Catlins credentials, let me introduce him to you. In this case, the 5-Counter did not always get into the positive zone utilizing comps. Players Theoretical Loss: 2 percent of all money wagered; comps are 30 percent of theoretical loss. Wheres the math? Heres what Catlin discovered:. In addition to being a professor of mathematics, Dr. Click here for more information about the e-newsletter.{/INSERTKEYS}{/PARAGRAPH} Its heard for them to stay out of the action for any period of time without getting antsy to bet their money. {PARAGRAPH}{INSERTKEYS}In the s, when the Captain first explained his 5-Count method for selecting shooters to bet on at craps, he stated that the 5-Count would do three things that could help turn a negative-expectation game into a positive expectation game:. Don Catlins massive simulations leave no doubt that the 5-Count is everything the Captain said it was. What makes the Captains 5-Count method any better than any other method for selecting shooters to bet on, like waiting for them to make a point before betting or hitting a couple of this or that number? The 5-Count selected the skilled shooter While this did not prove that the 5-Count will, in general, reduce the house edge [in this simulation the 5-Counter needed a shooter with a SRR of 1 to 7 to flip it over], the simulation clearly shows that if there is a skilled shooter at the table the 5-Count will select him with a higher frequency than the rest of the players and will thereby reduce the house edge or, as in this case, give the player the edge. The program assumed that Player 1 was a random shooter who uses the 5-count on others when he plays. There have been two types of criticisms of the 5-Count over the years, one short-sighted and frivolous, the other valid and serious. Here are estimates I did of what the comp situation looks like for a Bet-All and a 5-Counter given various percent returns and theoretical vs. The 5-Counter only placed the 6 and 8 after the shooter made it through the 5-Count. Criticism 1 concerns the amount of discipline necessary to employ the 5-Count , the fact that the 5-Count can be boring to play as it keeps you out of the action for prolonged periods of time when shooters are going down in flames one after the other, and that it is disheartening when you finally get money up on a shooter only to have him seven out just after the 5-Count. Hes just utilizing the 5-Count as a normal part of his play. Players Theoretical Loss: 2 percent of all money wagered; comps are 50 percent of theoretical loss. Can the 5-Count help you maximize your wins? All these shooter qualification methods are all just a matter of opinion, period unless you have the proof to the contrary. Players Theoretical Loss: 1. Keep in mind that the placing of the 6 and 8 comes in with a 1. Most casinos judge craps players as playing against an approximately percent house edge; in such cases, the 5-Counter received enough in comps to push his expectation into the positive monetary zone. That it acted as a sort of "range finder" and that once it homed in on a controlled shooter, you could make craps a positive expectation. Over the years Ive used logic and the experiences of players who have used the 5-Count successfully in relatively long-run play 10 years to 25 years to counter the claims of those who adhere to criticism 2. Everyone is placing the 6 and 8 and the wagers are always on. Catlin did another simulation with 20 million rounds with 10 shooters each round. I used the "palatable" figures so that it would be clearer. Catlin had the bets working at all times once they were placed, even on subsequent come-out rolls. Yet, by making good house edge bets, Pass and Come with double odds, he has managed to get a real edge over the casino. Catlin, through his company Technigame, analyzes new games that the casinos are looking to put onto their floors. And what of those critics who say that any shooter qualification method is as good as any other shooter qualification method - which is to say there is nothing special about the 5-Count? Many of the "new" games that have become popular with the playing public were first analyzed by Dr. Catlin has Player 1 always betting on himself right from the come-out, but for players 2 through 10 he waits for the 5-Count to finish and then he bets on the Come or Pass whichever is available at that point and takes double odds. Interestingly enough, when someone is at the table with a SRR of 1 to 7. My personal experience shows the 5-Count to work just as the Captain says it works. Lets take a look at how the 5-Count has created such a dichotomy. Just say two words: Prove it. Did this happen? In his first experiment Dr. Still, even many experienced controlled shooters eschew the 5-Count in favor of other types of "shooter qualification" concepts, thinking perhaps that any "shooter qualification" method is as good as any other "shooter qualification" method. Players Theoretical Loss: 2 percent of all money wagered; comps are 40 percent of theoretical loss. Remember that the casino rates a 5-Counter as having played every shooter. For critics, not much. This email newsletter is FREE , and every issue is packed with great articles on craps, blackjack and other beatable casino games. Catlin is also a columnist for www. However, the difference in expectation between the 5-Counter who controls the dice at the above rates and the Bet-All player are profound. This represents a 1. Catlin did a simulation designed to find out whether the 5-Count could actually do this. Yes, in most cases the 5-Counter had the monetary edge over the casino. Catlin ran these figures through his simulation and this is what he found: "Reran program with SRR 1 to 8; there were 20 million rounds of play which produced in excess of million games. However, since our players were only placing the 6 and 8, it is possible that a casino rater, seeing this, would only rate the theoretical loss at 1. In my 14 years of playing craps the Captains way, I became a true believer in the power of the 5-Count and I have preached the Captains philosophy to any craps player who would listen. Players who point to criticism 1 as the reason for why they stopped using the 5-Count , or why they never attempted it in the first place, tend to see gambling as a form of entertainment and they crave the action. To make the simulation easier to digest, Dr. Casinos will usually give back approximately 30 percent to 50 percent of a players theoretical loss in the form of comps free rooms, shows, meals, cashback, match-play, etc. But what if you know that someone is a controlled shooter at your table? The Bet-All Player obviously bets on all shooters. The Captain claimed that utilizing the 5-Count would result in a possible "monetary edge" even against random rollers when comps were factored into the equation. Players Theoretical Loss: 3 percent of all money wagered; comps are 50 percent of theoretical loss. We would not expect the 5-Count to show a positive expectation against strictly random rollers ; after all, no betting system can change a negative into a positive. But first, for those of you not familiar with Dr. Keep in mind that Player 1, who is showing this profit, is not a controlled shooter and does not know that a controlled shooter is at his table. Factor in comps now and you can see that he has a rather hefty monetary edge as well. Its utilization can, when proper bets are made, reduce the houses hit on your total bankroll, give you a monetary edge in the overwhelming majority of comping situations, locate and exploit the rhythmic rollers or controlled shooters who happen to be at your table, and effectively increase your profits and edge when you are the controlled shooter or when you know someone else at the table is. Criticism 2 is far more serious as it simply puts the 5-Count in the spotlight with a single question: "Wheres the proof? In this scenario, the 5-Counter uses the 5-Count on the other nine players but does not use it on himself, as he is a controlled shooter or Rhythmic Roller RR. The 5-Count is the only method of shooter qualification that has withstood such simulations and analyses, and come up smelling like, well, like the winner youll be if you use it. The second proposition that the Captain stated was that the 5-Count was the best way to limit losses while waiting for the conscious or unconscious rhythmic roller or controlled shooter to appear. They can look at the above figures and ask themselves a simple question: In the simulations above, would you rather be the Bet-All player or the 5-Counter? Catlin ran 10,, rounds which is over ,, games and got the following results: Player 1 had an edge of 0. One player, called the "Bet-All" player, obviously bet on every shooter who rolled the dice. Don Catlin, Professor Emeritus of Mathematics at the University of Massachusetts, has shown that the 5-Count does everything the Captain said it would, perhaps even more! There are probably a hundred other people I can point to who will verify that it does work as intended: It selects the best possible shooters to bet on and, if theres a controlled shooter in their midst, youll be on them and in the positive monetary zone. In fact, the loss for both players is approximately 1. And what of the players who say that the 5-Count takes too much discipline to play or that its too boring and can be disheartening at times?